Environment Artist for computer and console games. I use mainly Maya, Substance, Photoshop, and other software tools to create game environments, terrain, objects, and props.
Senior Environment Artist
- 3D model and texture creation for environment props
- proxy and prototyping to serve engineers and designers
- helping develop new art pipeline and custom tools
- lead and various organizational tasks
Photoshop Artist (contract) creating landscape gaming mats for miniature war games.
Environment Artist on many video game projects for computer and consoles, including EverQuest (Original, Expansions, and Live Team) (PC), Planetside 2 (PC, PS4), DC Universe Online (PC, PS4), Untold Legends: Dark Kingdom (PS3), Untold Legends: Brotherhood of the Blade (PSP), Untold Legends: The Warriors Code (PSP), and EverQuest Online Adventures (PS2).