Environment, dungeon, textures, and objects. Modeled in Zbrush, Maya, and 3DS Max, textured in Photoshop, and populated with a custom in-house Level Editor tool.
EverQuest object: ruined walls
EverQuest object: ruined walls
EverQuest object: ruined walls
EverQuest object: ruined walls
EverQuest object: ruined walls
EverQuest object: tower heart, a POI prop object created in Zbrush.